"The School" is an immersive 3D adventure game set within the eerie halls of an abandoned school. As a player, you navigate through dark corridors and unsettling classrooms, uncovering the mysteries hidden within. The game combines elements of exploration, puzzle-solving, and suspense, creating a captivating and haunting atmosphere.
Features:
Storyline:
As the player, you receive an invitation to attend a class reunion at a Japanese restaurant. Upon arrival, you find the place eerily deserted, with no sign of life but yourself. As you explore the empty restaurant, a strange compulsion leads you to open the fridge. In an instant, you are teleported to a surreal space reminiscent of your high school, yet distorted and hauntingly unfamiliar.
In this otherworldly school, the absence of life is palpable, but clues hint at a dark mystery. Flyers plastered everywhere indicate a girl is missing. You find pieces of notes scattered in empty classrooms, lost ID cards, and a creepy knife stained with blood in the cafeteria kitchen. Indication signs are hung upside down, locked rooms seem to guard secrets, and ringing phones echo with an SOS message from a girl.
Design Process:
The development of "The School" was a meticulous journey, ensuring an engaging and immersive player experience.
Concept of Backrooms and Liminal Spaces:
In "The School," the concepts of backrooms and liminal spaces are deeply embedded to enhance the game's unsettling and surreal atmosphere.